Kill() is a unique function in that it is only available exclusively during Turn() when the User is granted SuperUser permission, which has a 25% chance of occurring when Help() is installed in a Passive slot. Process Terminated via Kill() have their Cells destroyed immediately upon Termination. Youngladies Terminated via Kill() will not spawn any Cells.
Due to the availability of Kill(), it cannot be used as a modifier to another function, cannot be modified by other functions, and cannot be installed in any slots. Kill()'s damage can be increased if an enemy has the status effect caused by using Void() in an Active slot, however, Void()'s Passive effect has no effect on it.
Turn() information[]
Kill()'s Turn() information is as follows:
- SuperUser status has a 25% chance to occur when using Turn()
- SuperUser can only use Kill() to terminate the Process
- Kill() has a 100% chance to prevent Cells from spawning
- User is immune to the effects of Kill()
- SuperUser status granted, please enjoy
- Hold 1 to Aim Kill()
- Hold Left Mouse Button to Aim Kill()
- Touch and Hold to Aim Kill() (displayed only in the iOS release)
- Kill() does not deal bonus damage from backstabbing